Practical Creativity
GDC Festival of Gaming
Why leaders watch it
Practical, science-based steps for being more creative and building conditions that help teams generate ideas.
Raph Koster's 2014 GDC Next talk on what science says about creativity, with practical steps game designers and developers can use to be more creative. It frames creativity as applying existing patterns in new contexts.
Takeaways
- Creativity can be practiced deliberately
- Diverge widely before converging on ideas
- Environment and constraints shape creative output
Topics: Innovation & creativity
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